User manualCandy Factoryfor SMART EDIT
12134.7 Bumpmap ObjectThis menu is used to determine the Bumpmap settings for the object. Thus, you can dene relief type, three dimensional surface s
1213the image, holding down the trackball key and moving the ball.• Position reset: Click this button to reset the position of the bumpmap to coordina
1415In this menu, you are dening the texture of the background.As this menu is identical to the previous one (Texture Object), you can easily use the
1415Now exit the Image Pool using OK and set the length of the mask in New to the same length as the video scene. In this case, it should be set to v
1617If you have been experimenting with Candy Factory before, the colours and patterns may reect the parameters you set up earlier.Make sure that the
1617Once the effect has been created, create a scene using the Scene-button, and add this new scene directly behind the single coloured scene and dele
1819Now enter the menu for Glow and activate this function by placing a tick in the box. The title will now be surrounded by a kind of aura.Under Size
1819Additionally, you will require a 5 second long static image from your video. For this example, we have decided to use a picture from DVD Arabesk.C
2021To achieve a minor structure feel, select the option for Select Image under Bumpmap Type. Use the button Image via the Image Pool.There, under Pro
Contents
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311-02/07
1. General informationCongratulations on purchasing the Candy Factory software product.We would like to express our gratitude and hope that the softwa
The object or text may move. This mask is then processed by Candy Factory and placed on the video. White areas will be displayed as an object in the f
mask using one of the included pattern effects, you can create a short text or title in white on a black page, an image made with Akaba – New Concept,
89the scene. Move the time slider located in the top right of the panel to the right to change the position in time.)The white area is now probably no
89to get new options. Setting the Slope can further adjust the 3D look of the effect. Additionally, a white transition between light and shadow is gen
1011the intensity parameter.• Fall off: You can determine the amount of decay for the glow, i.e. how the glow fades out further away from the object.
10114.5 Materials ObjectIn this menu, you can determine the material for the object. In other words, you are adding the look of the surface.This funct
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